Codex Death Guard keeps up his standard with some really fun Crusade content! Really like these and can see some fun siege lists here! Rest assured: we’ll keep this guide updated with all the latest information on Warhammer 40K 9th edition codex release dates, so you’ll know exactly when your army is getting its shiny new rules, abilities and lore. The Death Guard, as you probably know, are followers of the chaos god Nurgle. A codex (often pluralised as codexes by Games Workshop, though the grammatically correct pluralisation is codices), in the Warhammer 40,000 tabletop wargame, is a rules supplement containing information concerning a particular army, environment, or worldwide campaign.. Codexes for particular armies were introduced for the second edition of the game. The Blood Angels Codex Supplement was released on December 5, 2020. On other forces there was no news. This may mean some people may need to shuffle their army in order to have the required number of Astartes units to unlock them. In a story we couldn’t make up Games Workshop has delayed the release of the Death Guard Codex due to “unavoidable delays to crucial shipments” caused by COVID-19. Assuming all the same factions who got a full codex in 8th edition get one again this time around, the upcoming 40K Codexes we can expect to be revealed – but don’t have any info yet to mention above – are: At the time of writing, no further Codexes or Codex Supplements have been announced, however since you’re here you might be interested in knowing that two further narrative books are coming: War Zone Charadon Act 1: The Book of Rust – a campaign book that will also include new rules for the Death Guard, Adeptus Mechanicus, Imperial Knights, and Drukhari. These upgrades cost between 10 and 20 points and are a nice way of using any “spare” points left by giving your units a couple of buffs! The trusty Daemon Prince has had a points cut, been given 2 extra attacks and his sword is now a lot better with extra strength and AP. It’s still packed with new lore and, in general, represents a colossal and very exciting overhaul of how the Necron army works in battle. Inexorable Advance means that you count as stationary if you did not fall back or advance – in addition Infantry are immune to Move, Advance and Charge modifiers making anti-charge defences useless against them, and vehicles do not suffer the -1 to fire heavy weapons in engagement range! If you want to really upset the above mentioned Eldar then this power adds 6″ to your contagion giving you an impressive aura of -1 T. The Death Guard have had quite a few changes across their rules, so let’s take a look at what has changed compared to the previous book and see how they stack up now! This is an interesting change and I wonder if we see any other actions like this in other codex in order to restrict cheap units that often got picked to fill out detachments. Discussion has already begun about who’s buying two sets in order to bulk out their forces and, as is a time-honoured tradition, there are plenty of pledges of swapsies as the team vie to gain either more Space Marines or Death Guard. Disgusting Force – Increases the damage of the Plagueburst mortar to 3 and does splash mortal wounds to units near the target! The Death Guard codex released alongside their new Lord of Virulence model. We’ll have more details in upcoming guides but, for now, you should get hyped about the Necrons’ new ‘Command Protocols’ mechanic. As part of your Crusade force you also get to craft your own disease, with it’s own Vector, Infection and Terminus. It’s exceedingly yucky, but brilliant stuff. The Dark Angels Codex Supplement went live for pre-order on January 30 and released on February 6 – you can order it right now on the GW site. If you would like to support the site then why not order Codex Death Guard through our affiliate Element Games and save yourself 20% too! These faction books, called Codexes – and the slimmed-down ‘Codex Supplements’ for offshoots such as the Dark Angels Space Marine chapter – contain all the in-game rules, abilities and statistics to update each of the game’s 20-odd playable armies to fit the new 9th Edition ruleset. With the Munitorum Field Manual out in the wild and the Faction FAQs released, now’s a good time to start taking a look at what’s changed for all of our favourite armies.Today, Robert “TheChirurgeon” Jones is talking about Death Guard. With that out of the way, here’s everything we know about the upcoming Warhammer 40K codex releases – and the key info on what’s already out. We will have to wait for books to go to shops for the leaks to start which is usually release week. On 18 กุมภาพันธ์ 2021 By . The Warlord trait is fantastic, anything within range of this contagion cannot overwatch, Set to Defend or reroll and hits or wounds! I really like these inclusions of a “real” army in addition to the ‘Eavy Metal images as this gives you more inspiration and ideas for the creation of your own force! Corrupted by the powers of Nurgle, the children of Mortarion grow bloated with filth, their unnatural resilience lending to their tenacious trench warfare abilities. Uncategorized. We sometimes include relevant affiliate links in articles, from which we earn a small commission. Change ), You are commenting using your Facebook account. These are now fully fledged Death Guard getting Disgustingly Resilient, extra toughness and the Lord of the Death guard keyword and aura. ... but it seems for 9th edition they've cancelled the 100% digital versions in favor of giving you a code in each paper codex that gives you a free digital version in the 40k App. Summoning allows you to still field one detachment while fielding two armies, which can make for some really potent options. His staff now has an extra pip of strength and his extra mortal wounds on a cast of 7+ is now a 12″ range, other than that no major changes! The Primarch of the Death Guard is back and looking great, his Toughness and Attacks have increased and Silence now does a more reliable D3+3 damage allowing Morty to put out an absolute truck load of damage. Warhammer 40,000 fans can expect a new Codex and model drop every month from January to March. #WarhammerCommunity #paintingwarhammer #paintingageofsigmar #hedonitesofslaanesh #sigvald #nmmgold #miniatures #tabletopgames #painting #wargaming #wargames #slaanesh #warmongers, Horus Heresy Proteus Land Raider finished! So still a month to wait. They cannot do any actions (Except for the Darth Guard Specific “Spread the Sickness”) however so don’t bank on them for all objectives, they are also not Core. Cause if he had that, some other Daemon engine support, with the … I was not originally convinced with the changes to Disgustingly Resilient, however Plague Marines increased toughness (And ways to get them to S6) the reduced damage will make it really hard to kill them, this combined with the Plague Surgeon giving them a 6+ shrug still means that if you are lucky you can still get some fluke saves and keep the unit standing even under massed fire. As with other Daemon engines the Defiler has had a general improvement with better WS, BS and more Attacks! Finally we have the plague weapon specialists, these have a strat that increases plague belchers, plaguespurt gauntlets and plague spewers to D2, their contagion removes the benefit of cover and they get a super plague sprayer as a relic. Unfortunately for him, spending points to turn a Primaris Chaplain into a Master of Sanctity provides the same level of utility while being deadlier in combat, and having access to Warlord Traits that make litanies more reliable. As a side-note, GW has said that any model that does currently exist, but doesn’t have an entry in this book, will later be receiving a Warhammer Legends update at some point. Mutant Strain – This buffs poxwalkers with a chance of doing damage to them, each hit of 6 does a mortal wound on top of any other damage, however each hit of1 does a mortal wound to the poxwalkers at the end of the fight (Though they could potentially shrug this as we will see later! Visit us instore or you can check it out on our website. AFD. Keeping in line with the other recent Codex releases we also get a really clear and concise reference section containing the points in a much easier to digest format than in the 8th Edition books, and full quick reference glossary and rules appendix making it really handy for looking up rules mid-game. The Deathwatch supplement includes – you’ve guessed it – army-specific datasheets, rules, and bespoke Crusade content for the elite Chamber Militant of the Ordo Xenos, a.k.a. Page 2 of 4 - Codex: Death Guard 9th + Lord of Virulence - posted in + NEWS, RUMORS, AND BOARD ANNOUNCEMENTS +: Im happy with a Daemon engine supporting character! Blood Angel and Death Watch supplements and the Death Guard Codex though in what order is unknown currently. 8th Edition Tactics are here. Insectum7 . Chaos is fickle! His contagion abilities always count as being in the 4th battle round meaning he starts with a 9″ -1 Toughness bubble. The new 9th edition Codex: Death Guard for Warhammer 40k has arrived as well as a some new Death Guard minis!! As with the previous releases, GW will likely do its ‘big reveal’ of the new book one week before pre-orders go live on a Saturday evening, with the books hitting shelves (or, more accurately nowadays, doorsteps) the weekend after. Equally though, gather enough boons and you can choose to spend a requisition point to ascend your character to Daemonhood! We were lucky enough to be sent a copy a little early by Games Workshop, so settle back as we take a look through the new Codex and explore all its disgusting delights! He is now better used for worsening enemy combat attrition and reducing psychic cast rolls. Especially after a February 8 community update put the Drukhari back in the spotlight, we certainly expect this to be the next codex release, and, as such, the 9th Edition Drukhari codex should arrive midway through February 2021. Has changed a little now giving +1 Move and Advance to Core Units and Elite Characters within 6″ sadly this means he cant speed up Poxwalkers or HQ options any more. To stay informed on all the latest wargaming and tabletop games guides, news, and reviews, follow Wargamer on Twitter and Steam News Hub. I feel he is the best unit in the book, but still needs to be careful against things such as the Nightbringer! Death Guard are getting the first launch window. Adventure awaits! Network N earns commission from qualifying purchases via Amazon Associates and other programs. AU $32.90 + shipping. Thats usually where all the leaks came from when the release was still far away. Their Relic allows the wielder to reroll all hits and wounds too! and an optional relic – here are the available Plague Companies: These are the 1st Company represented by hordes of poxwalkers, and their strat allows a unit of poxwalkers to reroll all hits, which is pretty good! the silver-shouldered badasses of the Deathwatch. Warhammer 40K: Codex Death Guard Shockers - Bell of Lost Souls Warhammer 40K: codex release date guide Warhammer 40K 9th Edition still has loads of new army rulebooks to release - here's everything we know is coming After a choppy 2020 Christmas period, in which Games Workshop’s (GW) planned release schedule was thrown out of whack by the UK’s second … The 9th Edition Imperial Armour Compendium was released on October 30, 2020. Be part of the conversation by heading over to our Facebook page, Discord, or forum. Personally I’d go for Mortarion’s Anvil one to shut down any overwatch, then have a field day chucking a Daemon Primarch at terrified units! Can see some really fun lists with aggressive mortars and defilers with this! It has a weapon but at 6″ range I can’t see anyone getting anywhere close to it! The Death Guard see quite a lot of changes in this new Codex, with a number of new keywords created in order to manage these rules. As with previous Codexes we also get a miniatures showcase showing off the entire range, but also a look at the Crusade army of Tom Moore of the Army Painter team painted in their classic Horus Heresy scheme. This should be something that is further expanded in the Plague Purge Crusade supplement that is hopefully not too far behind this Codex! This site uses Akismet to reduce spam. On the whole however I do feel that the Death guard come out of this for the better and it seems a fairly balanced book. Don't be afraid to join the fray! These are just the first few of many new Codex releases to look forward to this year, and we’ll be keeping this guide up to date with all the latest information as to what’s coming next, and when. Nice horde unit stripper – roll a dice for each model, every 6 is a mortal wound – on a cast of 9+ each 5 is also a mortal wound! This is especially important with how 9th will be changing the rules for building armies. I love content like this as it really allows you to capture the narrative of your force with a developing story that will evolve between games. The new codex supplement (which, like its Space Wolves, Deathwatch and Blood Angels equivalents, requires the main Space Marines codex to use) contains all the fresh, 9th Edition rules for the chapter, including original datasheets, specifics for playing Dark Angels in the new Crusade mode, and specialisations for Deathwing and Ravenwing forces. #WarhammerCommunity #paintingwarhammer #warhammerunderworlds #direchasm #khagrasravagers #miniatures #miniaturepainting #hobby #tabletopgames @warhammerofficial, First attempt at NMM gold, pretty happy with how its coming along! The main cannon is also now damage 3, which would be very tasty using the earlier mentioned ability to fire it in engagement range! This was a stand-alone book release from GW’s specialist sister store, Forge World, to bring in-line a number of their special/limited edition miniatures with 9th Edition. If you’ve not picked up a Codex before, essentially this contains lore information about the army that shares their history, their organisation and leaders along with the rules for using the units in both Matched Play and Crusade games. It is 208 pages in length, with 98 datasheets for new and existing units. Have lumped these together as no major changes outside of smoke becoming a strat and both weapon options of the Predator becoming different Datasheets allowing you to take 6 Predators in your army if you want! Some big changes here, now 2 wounds and an extra attack each. #WarhammerCommunity #paintingwarhammer #paintingforgeworld @warhammerofficial, Podcast: Episode 121 | Mortarion’s Wrath – Sprues & Brews. As a Lord of the Death Guard he now has a 6″ reroll hits of 1 aura that only affects Core units. Grandfather Nurgle’s face splits in a joyous grin as the Death Guard march to war. ), The Dead walk Again – Brings back Poxwalkers in the command phase! There are 51 datasheets, including Szarekh, the Silent King. Get organised: Here’s our Warhammer 40K detachments guide. Menu and widgets. It’s got 233 updated datasheets for the Forge World models playable in Warhammer 40,000. This is situational irony if I’ve ever seen it. This is the old Disgustingly Resilient – a 5+ shung against losing wounds! This will mean people running multiple Daemon Princes are going to have to either take additional detachments or rework their armies somewhat – I see the logic from a lore point of view, but fear that limited HQ options may make this difficult in practice with the lack of a lieutenant level character, and I’m very surprised the new Lord of Virulence didn’t fill this niche, as he would have been the perfect option! They have lost their fog ability that granted them a -1 to hit aura, but have gained WS, BS, Wounds and Attacks making them much more reliable now! It also included some of the most interesting thematic rule-building GW has yet tried with its new Crusade campaign system, in the form of custom-concocted plagues for your Death Guard warband, each affecting nearby enemies in slightly different, yet equally revolting ways and developing in potency over successive games. When we know something truly solid – you’ll be the first to hear about it. Learn how your comment data is processed. ( Log Out /  This is relevant to multiple HQ choices who lost options when the Codex came out. Like the others, it’s full of army-specific datasheets, rules, and bespoke Crusade content for the Death Guard, the vile, disgustingly resilient sons of the dread Daemon Primarch … If you want to take multiple picks from this list then you are going to have to spend those command points and take multiple detachments! this is especially true in the Crusade content, and I can’t wait to see the unravelling story as my Plague Company begin to make their mark on the galaxy, Codex Death Guard is up for pre-order today and is released 23/01/2021. Finally their relic allows you to give an objective marker contagion, making it a -1 toughness node, or even a mortal wound vendor when combined with the above warlord trait. Home. Finally, we have the new Scenery piece for the Death Guard. These are the Daemon engine specialists and their abilities reflect this, their strat is ace – not only does it allow daemon engines to shoot blast weapons in engagement range, they also get +1 to hit! He still has the Lord of the Death Guard area though so will be rerolling 1s to hit for Core units in 6″. I have a feeling that this will be folded into the Nurgle Daemon rules too, which will be interesting to see as Plague Bearers currently wouldn’t get a benefit from it. perfect for a poxwalker heavy Typhus army. Alongside this model, Games Workshop revealed that Space Wolves, Blood Angels, Deathwatch, and Death Guard would all receive a 9th edition Codex before the end of 2020. Faster and more attacks than he previously had, but no longer has mortal wound auras, instead he has a bigger contagion aura, he also gets a new grenade with 3D3 shots! The 9th Edition Space Wolves Codex Supplement was released on October 31, 2020. In a previous teaser, ... Warhammer 40K 9th Edition; Read … platform from which to lunch your contagions into the thick of the enemy army. However we do see some new army construction rules in which you cannot have more Poxwalker units than Bubonic Astartes Core Infantry, and also no more cultist units than Bubonic Astartes. 9th edition is on the way, and with it a whole raft of changes to the factions of Warhammer 40,000. It’s a stone-cold brilliant addition to Necron army-building, which, alongside the newly fleshed-out Dynasty abilities, will add a touch of unpredictability to the round-by-round flow of a battle. 3. I became briefly excited by this image: Great unit at 5 points each, especially if you have Typhus to buff them further. Interestingly his “pistol” has gone and has been replaced with an aura that does mortal wounds to a unit in the command phase. It also includes a Regimental Doctrine for the Death Korps of Krieg and suggested Successor Tactics for five renowned Space Marine chapters that are too edgy to live in the main book. The Dark Angels supplement – the fourth such Space Marine chapter supplement to have been announced so far – features “bespoke datasheets, Warlord Traits, Relics, and a Psychic Discipline, as well as a suite of Crusade campaign rules that represent the sombre quest of the Unforgiven”, according to GW. Like the other Daemon Engines the Crawler now hits on a 3+ and the Mortar is also now more reliable with a flat 2 damage, the Entropy cannons now do D3 +3 given them a spike in effectiveness too! Due for release in late 2020 but fittingly delayed due to the current pandemic, the brand new Codex Death Guard for the 9th edition of Warhammer 40,000 is … Only man: Read our Warhammer 40K Imperium factions guide. this makes them great tarpits, and they still get models back for each that they kill making them really hard to shift. In addition to the strats granted by the above Plague companies, the Death Guard also get a stack of stratagems that are available to any company. 1 Why Play Death Guard. They still ignore morale tests so will never be affected by combat attrition either. Atvirosios Fotografijos Dirbtuvės. Presentation is top notch, keeping the same styling and layout as the previous 9th Edition Codexes with the contents split into colour codex sections for easy reference. Wow, just wow! The Lord of Plagues influence waxes as disease and rot spread across the galaxy. It’s not all buffs though, with The Lantern being reduced to a range of 12 and his re-roll hits ability affecting a single Core or Character unit. We can think of a few in our community who are very excited about this release. There are 51 datasheets, including rules for the magnificent new Szarekh, the Silent King model, as well as the Necrons’ numerous other glorious new models, all their new army rules, Crusade content and other nuts and bolts. Flash Outbreak – Now this one is great as it allows you to pass the Plague Company contagion from your warlord onto another of your units and they also count the contagion as being one turn higher for the purposes of the aura. You can decide to give your characters a Chaos Boon instead of granting them a battle honour, leaving the results of their fate to Nurgle himself! While we saw something similar with the Space Marine Captains, they have a lot more HQ options with lieutenants who dont have that restriction. The delayed new Death Guard codex (9th edition’s first rulebook released for a Chaos army)  went up for pre-order on January 16 and was released on January 23. Daemon engines have also had a great boost in this book, which I fully approve as they are gorgeous models that always previously tended to struggle hitting on 4s. Your Warlord also gets an additional aura of his own based on which Plague Company you select. After a choppy 2020 Christmas period, in which Games Workshop’s (GW) planned release schedule was thrown out of whack by the UK’s second nationwide Covid lockdown, the rollout of new army rulebooks for Warhammer 40,000 9th edition is now getting back on track. Contagions are a fun new mechanic, though outside of a stratagem it is a shame the really interesting ones are tied to your Warlord – that said, I can see a lot of people bringing Mortarion as their Warlord as he is certainly very tasty and gives you a resilient (daemonically so!) Fotografams. Ryškinimas; Spausdinimas; Seminarai; Pasidaryk pats; Šventėms. Very good power, increases a target infantry unit by +1 Strength and Toughness, T6 Plague Marines anyone? Core unit, Now have 2D3 attacks and a -1 Leadership aura. Essentially it acts as a forward contagion node giving you a 9″ -1 Toughness bubble out on the battlefield, It also gives Deathguard Light Cover or -1 to hit if they already are in cover. However there is a downside, and if you get the same result twice then you will get turned into a Chaos Spawn! Posted at 02:58h in Uncategorized by 0 Comments A lot of units and even core army rules have changed, so it’s going to take some games to get a true feel for how they will affect the game. In addition the Remorseless rule lets them ignore Combat Attrition modifiers. ( Log Out /  Plague Purge Mission Pack – similar to Beyond the Veil, this offers bespoke Crusades content in the form of background lore and new missions for the Charadon war zone. Certainly some cool rules, but I feel its a tad too expensive for what it does. This is the psyker heavy faction, the Strat gives a Psyker an additional power and allows them to reroll a psychic test once per psychic phase, their relic increases the range of splash wounds for casting on a 7+ and their warlord trait adds a contagaion that makes any hits of 6 auto wound. This is such a good ability and can cause so many headaches for the enemy, especially when it is on a Daemon Primarch scything his way through their lines…, This adds 1 to the warlord’s wounds and makes them only able to be wounded on a 4+, This has been tweaked a little, it is now a 6″ aura that lets you reroll wounds on plague weapons, but for ranged weapons the target needs to be within 12″ too, Makes your Warlord a bit of a tank, it improves their toughness by 1 and makes any attacks of Ap 1 or 2 allocated to them count as 0. The Blightlords have lost their Aura of Rust and their weapon options are based on kit contents, so 1 in 5 can have each weapon option. There is also a special Collector’s Edition available, if you fancy it. Over the course of your Crusade campaign your disease will mutate and evolve into a weapon and vital part of your army! The Death Guard get access to a list of 6 Warlord Traits from which you can pick. I am going back and re-labeling the faction focus lists today for easier reference. Codex Death Guard is a 95 page supplement that contains all you need to command your own Plague Company and lead them to victory on the battlefields of the 41st Millennium. He is also in competition for that precious one Lord of the Death Guard slot per detachment! Death to the False Emperor is also gone! Alongside their new book, the Dark Angels also got the now-customary set of faction Datacards and – a mite more interestingly – their own Combat Patrol box, joining the Death Guard, Deathwatch, Blood Angels and Space Wolves in GW’s upgraded range of army starter boxes. I feel this makes Mortarion a real must take in this book due to how good these traits make him! Jan 24, 2021 15:04 Profile; Post History; Rap Sheet This can be good if you can get units within your contagion bubble – roll 7 dice, each one over your target’s toughness causes a mortal wound – use on elite low toughness units like Eldar to upset anyone with pointy ears. Dont forget he gets 3 Warlord Traits too including a 5+ wound shrug, a 3″ bubble shutting down all auras and wound re-rolls for plague weapons. Pre-orders: January 9th 2021 Release Date: January 16th 2021 2020 Death Guard 9th edition codex: $50; Miasmic Malignifier: $48; Lord of Virulence: $40; Cards: $25; Dice: $35; Codex is out catch up with all the rules at the 9th edition Necron Compendium 9th Edition Death Guard Compendium But that’s not all, he can pick any of the Plague company specific contagions to take for himself regardless of which company your army is from! Death Guard players had to wait months longer than planned, but when the Codex did come, it came along with some extra goodies – primarily the long-teased and fundamentally foul Lord of Virulence model, and a Death Guard Combat Patrol starter box – the first of its kind for a Chaos army. Continuing from the character upgrades seen in the Space Marine codex, the Death Guard can pay points to give upgrades to the characters and unit champions – and while named characters cannot take them, I absolutly love the fact that you can for example give your Deathshroud champion an upgrade giving each hit of a 6 an additional hit, or why not make each wound of 6 cause a mortal wound on top? They no longer have a degrading profile and also boast improved WS BS and A, they also show some weapon improvements with the mower now giving them a fairly mental 12 attacks in total! The first Xenos codex release of 2021 has been revealed to be the Drukhari – or ‘Dark Eldar’ if you remember their original, non-copyrightable name. Plague Marines and Poxwalkers (but interestingly not cultists) have Objective secured, dispelling fears that the Poxwalkers may not have this (and making them really good for camping objectives, especially with their points cut!). The supplement is full of the usual army-specific datasheets, rules, and bespoke Crusade content for the scarlet-clad sons of long-lost Sanguinius, the Angel, along with a good chunk of lore and background information on this popular chapter. The first preorders for 2021 begin on January 16th. Now, this is just on your Warlord, but by the end of the game that becomes a large bubble in which your opponent will find it difficult to counter your attacks! This company have a stratagem which reduces enemy charge rolls by two, the warlord trait is a contagion that improves friendly AP and a relic that restores wounds when you destroy a model – these all seem good options! Change ), You are commenting using your Twitter account. The Icon of the despair now causes a mortal wound of a 4+ for each unit in engagement range at the morale phase, they also get a Sigil of Decay that makes any bolt weapon hit of 6 auto wound for the unit, this is a great little 10 point upgrade! The Dark Angels also get new datacards and a Combat Patrol Box. Not the greatest, at the end of your movement phase each unit within 6″ takes a single mortal wound on a 4+ I feel there are better options here! The Death guard also 9 Relics they can give to a character, again we have some old favourites returning with a few new ones! Or if you rather your reviews in text form then make a fresh brew and read on! ( Log Out /  Although the Death Guard powers don’t work on Nurgle Demons, Nurgle psychic powers will work on Death Guard demons. When using his manreaper you can now choose between two different profiles for 6 powerful attacks or 12 weaker ones.